Divergent Melee Splash is really expensive at 4 ex, but is like a 30-35% more modifier on bosses with hydrosphere. 0c 2 6. That will cause melee splash around. Cannot support Vaal skills, channelling skills or triggered skills. Bone Armour. GLOVES The gloves are Triad Grip with 1 red and 3. Awakened Multistrike Support Attack, Melee, Support. Wrong. 2. and the melee splash off of hydrosphere, effectively making divergent melee splash a 100% more damage multiplier. Corrupted No. Boneshatter and melee splash. Combined with Herald of Ice & +strike target and melee splash provides decent clear capability even if melee. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Dominating Blow Attack, Minion, Duration, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (165-238)% of base Effectiveness of Added Damage: (165-238)% Requires Level 28 Attacks enemies with a melee strike, applying a debuff for a short duration. Divergent Melee Splash Support for 666. I wasn't playing a build that would benefit from it last league, so I never bothered to test it. Other strike skills? Yeah big ooof I wouldn’t want to lose the additional strikes. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. Level 97 (120 passives) Honoured Tattoo of the Dove (x2) +4% to Chaos Resistance. 5% increased Attack Speed 3% increased Damage 10%. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. I like it! Reply. Withering Touch Support 12%. My character is level 92 and saving for aegis. Cast when Damage Taken. 5% increased Area of Effect This is a Support Gem. You lose two gem slots though because you need to run arcanist brand linked with hydrosphere to consistently overlap the sphere onto the target. If you feel comfortable you can switch to flicker at 38 but always keep separate bossing 4 link else you will cry. SRS damage with added chaos = 739. Shield Charge Attack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5. for. Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. Multistrike. Divergent Melee Splash Support. with divergent melee splash you could/should get another 99% of the hit dmg from hydrosphere as extra splash. I've been on autopilot farming simulacrum with usually 2-4 deaths per run, but just cranked some upgrades and want to add more. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash. Divergent; Phantasmal; Most gems do not have all four types of quality; awakened support gems do not have any alternate qualities. You do lose alot not pathing to the left of the tree. 5% increased Attack Damage. Trade . divergent melee splash and slayer ascendancy covers the aoe aspect. So clearly (hah) it's not necessary at top level. Not the best mapper by any means, but decent enough. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). 3. So, the staff has +3 to level of socketed support gems as well as +10% to quality of socketed support gems. I agree with your recommendation for the audience. Desecrate. You'll also want to grab a Divergent Bone Offering and annoint Charisma to your amulet. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. enemy takes both the damage from the strike. Quality 20. A 20/23 in a disfavour does 65% more damage to surrounding mobs. While you have an affinity you have 90% reduced Damage Taken from all other damage types and 50% increased Damage taken of the affinity damage type. I use double strike with attack totem to level since act 1, early 4L setup is double strike + melee splash/ancestral call + melee physical damage/brutality/fortify + multistrike. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. ago. If dual wielding, will strike with both. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. Gem upgrades. because a 20/20 version still has -1% less damage. 4. Divergent Melee Splash Support. GLOVES The gloves are Triad Grip with 1 red and 3. Awakened Melee Splash Support. 17 - Removed Hydrosphere gem setup. More dps. Divergent Melee Splash. Corrupted Yes. At base, the build wants: Determination (Divergent) Malevolence Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 5% increased Damage with Bleeding This is a Support Gem. Awakened gem is better. Frost Bomb. Quality 20. Close Combat Support is a support gem which grants the supported attack more melee damage based on how close the user is to the enemy. Trade . Wiki wiki. When hydrosphere is on top of the boss, boss gets hit by main hit and the splash. At level 20, Melee Physical Damage Support offers 49% more Melee Physical Damage compared to Minion Damage Support' s 39% more Damage and higher mana multiplier of 140%, but it adds more to all Damage, instead of. Kitava's Feast is a decent-ish option now. Quality now grants Supported Skills have 0-10% increased Area of Effect (previously 0-20%). Alternative body: Level 10 Added Fire damage is 25% phys gained as fire. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. Reply. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. Just 2 plain spiders and only divergent melee splash as a skillgem. 18 PoBs I'm running Melee Splash for both single target and clear. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0. Go to the Library and do Siosa's quest Get frostbombIt only makes sense if you are using melee splash, because it causes the splashes to overlap. That being said, the increased crit dmg gem you lose for melee splash would have increased your golem dps by about 60% if they are in a 3% crit helmet. Summon Raging Spirit. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. You do not need any +1 additional strike targets to get this interaction to work. That is self sufficient till t13 map. Enter Lunaris Temple, kill Piety and get Skillpoint in town Get Imperial Gardens Waypoint, finish Trial of Ascendancy and optionally get plum for fairgraves. Chance to Poison Support 82%. Up to you though. - Amanamu's gaze update. Ancestral Call and Melee Splash are very similar in their function but with a few small differences. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. - With divergent melee splash, putting a hydrosphere on a boss that your spiders are hitting will splash that % more damage hit from the sphere back onto the boss. The issue with melee isn't (and never has been) damage, it's damage projection. I've got a corrupted 21/21 version and it actually does 2% More damage to surrounding targets instead of 40% less, so I do more damage to my splash targets than the main target. (Divergent melee splash + Hydrosphere) 6 Feb 2022 - Updated passive tree 3. It does take a bit to get used to frenzy's range and if you are leveling using this build I'd recommend buying the alt quality gems outright before you start rather than using the gems you'd get from the vendor,. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. Divergent Flame Dash has like 2% chance to ignite and 2% MORE burning damage per 1% quality. 0. Life: 4,302 132%pobb. - Put Hydrosphere on the boss for more damage. All-New Mycareer Updates. 1. It does not grant a bonus to your character, but to skills in sockets connected to it. Downsides/notes: Gem swap Melee Splash for 40-60% more dps (Unbound / Awa Unbound ailments) Needs a Loreweave with a white socket to gem-swap (6W 78% res loreweave is relatively cheap in sc trade though) 3 buttons to press besides SRS to sustain damage; Divine Blessing. or take a strike skill with divergent melee splash and tribal fury notable. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. She first appears to give you the Blood Crucible. Pulled off right it functionally doubles the spider's damage output I suppose on single target, so about 12mil Sirius/Shaper DPS. Hydro - essentially copies your damage offering you either 59% or 100% more depending on regular or divergent melee splash You want to have nearly 100% berserk uptime on bosses which is obtainable due to them offering you 20 power per cry, you want your hydro placed on top of them. Ancestral Protector Attack, Totem, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (90-180)% of base Effectiveness of Added Damage: (90-180)% Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Name;. 10% less damage 45% more attack speed 3 attacks (100+122+144 = 122 avg) total avg multiplier: 59. Trade . Are people just using divergent melee splash for clear and gem swapping for single target? I can't seem to find any up to date information about it 2 5 Related Topics Action role. Awakened Minion. Divergent Melee Splash is a sleeper gem. Cannot support Vaal skills, channelling skills or triggered skills. Additional Effects. Spoiler. My character is level 92 and saving for aegis. Defiance Banner. 10 % chance to double Stun Duration. - Void Beacon jewels, flesh and flame. I tested divergent melee splash and hydrosphere as well after seeing that thread, but having hydrosphere still doubled my ST damage I was also using +1 strike gloves, build was viper strike ReplyMultistrike Support Attack, Melee, Support Icon: 3 Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. inquisitor? HP/ES hybrid with. If a non-unique enemy dies while affected by the debuff, the enemy's corpse. However now in the endgame my…With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. All that said, the damage is probably higher with the Hydrosphere method, but trying to avoid your own skill on the target. Anomalous. Melee attack skills that are linked to Multistrike will repeat themselves twice after the initial attack (e. Supported Skills deal (41–50)% less Damage to surrounding targets. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. Let's say I run a level 20 divergent melee splash (21 20% is 60ex so no. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile; Hollow Knight: Silksong; Escape from Tarkov;👻3. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. Gaming. 0c Imperial Delirium Orb. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. But please make sure to switch. As per the title, I was wondering if I am missing something for poison SRS or if I simply had too high expectations. Horadric Malus is a Quest Item in Diablo 2. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage. Get that minion dmg up to 5 aswell ASAP. +1 strike allows the second lightning bolt (melee) to hit. Empowered Elements. Free skill-sockets. jscott18597 • 1 yr. I started to get more 6 orbed rewards, and less 4 orbed rewards. Place two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. You need multistrike and melee splash support. Managing the chaos storms can be difficult and was probably the cause of several of your deaths. GLOVES The gloves are Triad Grip with 1 red and 3. Buy. You hit 4 times with both Vaal wells down: 1 melee, 1 projectile, and 2 vaal well projectiles. GLOVES The gloves are Triad Grip with 1 red and 3. Trust your mind and strengthen. Cannot be supported by Multistrike. Most Valuable Gems 3. Get a divergent melee splash. Awakened Multistrike is a ~30div gem. g. for. But it's easy to try out and see what you like the best. Swap melee splash > Multistrike for Piety boss fight Unlinked:. could imagine this as idk. GLOVES The gloves are Triad Grip with 1 red and 3. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Edit. Rare Monster Modifiers. Season 7: Return of Heroes features daring new quests, all-new heroic courts, and team-spirited NBA rewards. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). 239. It ALREADY is better, then you have to realize I didn't even account for the quality on added chaos or melee phys, which makes. From a quick search, we can find that a 23q divergent melee splash inverts the “less damage to surrounding enemies” value found on the base melee splash gem. 1M damage, that is already great. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. Additional Effects per 1% Quality: Supported Attacks deal 0. Looking for way to further improve my Arakaalis build apart from more levels. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Use Divergent Melee Splash once you get to this version when mapping, and use Awakened Unbound Ailments when bossing. 5 ex. Carrion Golems are mainly single target creatures, and the AOE skills they have don't really hit that hard. CryptoSnipped a divergent melee splash from trade for way under market price so gave it ago. So, yeah they aren't comparable price wise. Divergent Melee Splash is a sleeper gem. That's also why divergent melee splash is better than awakened, the multiplier and interaction with hydrosphere basically doubles damage. Awakened Melee Splash Support has been added to the game. ” Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. Trust your mind and strengthen. If we raise this to 53 quality with diallas malefaction, we WILL see a 65% more damage mod. Divergent/ awakened melee splash - more damage. Also would like some advise on Necro vs. 1 seconds (vs 3. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. Quality 20. Tribal Fury or Gloves. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. For clear use divergent melee splash, this makes a big difference. Level. Awakened Melee Physical Damage. Been using the build to map with divergent melee splash and predator for bosses/invitations. Frost Blades can drop anywhere. I've tried out different gem combos in the early maps and clear without splash felt pretty meh. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Quality 20. You want your banner planted for bannerman. 2. Divergent/ or awakened Melee Splash - more damage for arakaali's. divergent melee splash -- this is a 99% more multiplier with hydrosphere multistrike/minion damage/damage on full life those are your main 3-links for poison-based spiders. 3. - Amanamu's gaze update. You have Tribal Fury allocated and still use Melee Splash. Usually with Jun mission as it helps XP quite a bit and then I can finish 99-100 with chayula rotas if i like. Since Vaal Flicker Strike doesn't do damage until all 25 strikes have completed (and the damage from all strikes hit at once), can this work around the 1 second cooldown for Hydrosphere given you're running Tribal. Tree Preview. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Also for clearing while mapping use asenath on animate gaurdian with divergent melee splash instead of multistrike. 9. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. 373. I believe the Hydrosphere method is mainly worth it if you have Divergent Melee Splash, which I do not have. Reply YashaWynette •. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. Frost Blades creates blades off the orb, so if you can position it to be between you and the boss, he'll be hit by both projectiles and the melee hit, can be a bit tricky with intimate bosses. ago. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. [PoE 3. If you can afford it Divergent melee splash is even better. Divergent Multistrike. Also you need to consider melee splash off of hydrosphere to get "full full dps". However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. Minion Damage is a support gem that increases the damage dealt by minions created by the linked skill (s). Awakaned Multistrike is for single target and bossing. Defensive layers: 100% Physical damage from hits taken as elemental damage: 50% - Lightning Coil, 16% - Helmet (can be 18% with greater ichors),Divergent Melee Splash Support (20 / 20) Added Chaos Damage Support (item provided) (29) Envy (item provided) (25) Divine Blessing Support (20 / 20) Flame Dash. 22. If not . - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. Use Divergent Melee Splash once you get to this version when mapping, and use Awakened Unbound Ailments when bossing. 1. Trust your mind and strengthen. 5% increased Attack Speed. Glacial Hammer culling + Herald of Ice + Melee Splash & Strike from tree (CLEARING) Glacial Hammer shatters non-unique enemies at <1/3 life if frozen. Melee Splash also has a specific interaction with Hydrosphere. Now, while I've definitely seen flicker strike builds that do enough dps to kill sirus before he starts doing mechanics, I don't think that's currently within my budget to gear up to that level. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130% Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around. The upgrade priority when entering a new budget is always to get a Helm first, then upgrade the wand. Get divergent melee splash, get Acestral Call or +1/+2 Strike targets gloves and place the hydrosphere on top of the boss before you start attacking. Oh and another important aspect of scaling here is minion jewels, Spiders scale really. The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. Utility Minions Core Minions. regular/divergent lvl21. 5 % chance to deal Double Damage. 9. 00% AoE Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. The divergent is around 1. 5 seconds average previous method, and 5. Then, with Splash, the spider will splash off the hydrosphere and hit the boss, basically getting a 2nd hit on the boss. Location: The Coast ( Act 1) Related Quest: A Glimpse Beyond, Thirst for Blood, Twisted Dreams, Altered Flesh. Level 21. I'm confused between divergent melee splash and divergent minion damage I couldn't afford awakened multi, so which 3 gems should I put in the dagger? I'm running occult Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. You can put Hydrosphere in your Divine Ire setup, or do it the way I do with Arcanist Brand (and use Desecrate degen to summon spiders). This interaction makes Divergent Melee splash the best option to use for both single target and AoE clearing, which clearly is something GGG wants to avoid. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. Quality 20. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. Melee splash is a different beast and multiplies your AoE damage several times in a multi target situation. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. 63, that's with 1. Leaguestart as skelly mage and swap to spiders when I get dagger and writhing flask. Supported Skills deal Splash Damage to surrounding targetsThose Flicker links to start of. g. One thing about your write up, I think In the links section maybe add something about melee splash/divergent melee splash for clear. I tested dot capped fang build with and without divergent melee splash in sim 30 with double explode, and got the same rewards for both. 1. Supportable by either Ancestral Call Support in order to proc multiple secondary effects from the skill or Melee Splash Support to create overlapping nova's on each enemy hit by the original swing. Ruthless Blows with Supported Skills have a base Stun Duration of 0. Divergent/ awakened melee splash - more damage. Divergent : Take (0–20) Physical Damage per Trauma when you gain Trauma. One option is to exploit the Divergent Melee Splash + Hydrosphere interaction, but then you can't Cyclone on Kosis. This is because the unintended interaction of Melee Splash cleaving on. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Divergent Melee Splash Support, Melee Splash Support. It will effectively double your DPS. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. MLB: #54. ES: 7,850Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Note about the gems : it just happened to snapshot my single target link, replace Vile Toxins with Divergent Melee Splash when not in a single target situation. Supported Attacks deal (0-19)% more Damage with Bleeding. Life: 1. Generosity. Melee Physical Damage Support Melee, Physical, Support, Attack Icon: M Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports melee attack skills. Melee Splash hits ALL surrounding target, no matter how many there are. Another point to div melee splash, and use multistrike in sanctums too - it will help alot at your level of damage to kill the guards faster. Ruthless was replaced by Divergent Melee Splash. I don't want to have to pay 10 ex for a divergent melee splash and micro manage hydrosphere on all my melee minion builds because this garbage interaction is in the game. You'd need the support gem Melee Splash to get it (Divergent Melee Splash in order to avoid the damage penalty). Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Level Effect. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. Edit: there was a bug that hydrosphere only went on CD if the player hits it. More dps. Side note for Flicker enthusiasts, since we use Melee Splash. Lvling guide Level with any meta lvling skill that is melee and phy. Divergent Melee Splash Support for 373. Disclaimer: In my 3. She can reset your Blood Crucible passives for 10 Orb. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked back. Anomalous Enlighten. Its true, ive tried it with different setups. Quote this Post " pipettebymouth wrote:In town get ancestral warchief and replace Ancestral protector as well as remove melee splash (these two are no longer needed). strike skills have a small aoe. Haste feels much better, I've tried both, ended up with malevolence auls uprising, and sincerely wishing I got a haste instead, and had the blessing for the "burst". I'm at the point now where my minions (except zombies) rarely ever die - but the Redeemer fight is killing them. The splash. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. the hydro combo should works this way: first you need +1 strike target and optimally divergent melee splash 20/20 (which has 1% less splash dmg). The clear is also fine without melee splash thanks to Occy pops. Decent damage, but I get one/two shot if I get jumped, spiders go down, or do hard expeditions. 0c 2 6. 50 sec Critical Strike Chance: 5. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Name;. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. 0. The build feels nice to play; much faster than previous hollow palm builds I've tried in the past which focused on cyclone instead of frenzy. I also use Hydrosphere + Divergent Melee Splash on spiders to basically double their damage because since legion all strikes have small aoe so when Hydro is right at top of boss spiders will hit both boss and hydro, splash from hydro and that hits boss again.